Distance transformations in digital images
Computer Vision, Graphics, and Image Processing
Local distances for distance transformations in two and three dimensions
Pattern Recognition Letters
On topology preservation in 3D thinning
CVGIP: Image Understanding
A scalable, real-time, image processing pipeline
Machine Vision and Applications - Special issue: new architectural solutions for computer vision systems
Sequential Operations in Digital Picture Processing
Journal of the ACM (JACM)
Skeletons in N dimensions using shape primitives
Pattern Recognition Letters
Morphological Image Processing: Architecture and VLSI Design
Morphological Image Processing: Architecture and VLSI Design
Logic Minimization Algorithms for VLSI Synthesis
Logic Minimization Algorithms for VLSI Synthesis
A Parallelizing Method for Implementing Image Processing Tasks on SIMD Linear Processor Arrays
CAMP '97 Proceedings of the 1997 Computer Architectures for Machine Perception (CAMP '97)
Discrete topology on N-dimensional square tessellated grids
Image and Vision Computing
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This paper discusses the use of recursive neighbourhoods in mathematical morphology. Its two notable applications are the recursive erosion/dilation, as well as the detection of foreground-background changes to be used in skeletonization. The benefit of the latter over the use of sub-cycles or an extension of the neighbourhood is emphasized. Two applications are presented that use the recursive neighbourhood in a 3D surface and a 3D curve anchor-skeleton variant.