It's a long way to Monte Carlo: probabilistic display in GPS navigation
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Shoogle: excitatory multimodal interaction on mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
BodySpace: inferring body pose for natural control of a music player
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Devices as interactive physical containers: the shoogle system
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Motion-pointing: target selection using elliptical motions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Rhythmic interaction for song filtering on a mobile device
HAID'06 Proceedings of the First international conference on Haptic and Audio Interaction Design
Rewarding the original: explorations in joint user-sensor motion spaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Focused and casual interactions: allowing users to vary their level of engagement
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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We present a method for performing selection tasks based on continuous control of multiple, competing agents who try to determine the user's intentions from their control behaviour without requiring an explicit pointer. The entropy in the selection process decreases in a continuous fashion -- we provide experimental evidence of selection from 500 initial targets. The approach allows adaptation over time to best make use of the multimodal communication channel between the human and the system. This general approach is well suited to mobile and wearable applications, shared displays and security conscious settings.