Making Use: Scenario-Based Design of Human-Computer Interactions
Making Use: Scenario-Based Design of Human-Computer Interactions
Participatory design: the third space in HCI
The human-computer interaction handbook
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This poster describes an integrated set of stories and story-based activities that we have used in product development in IBM Software Group's Lotus product organizations. We use five types of stories (stories from the field, concept stories, design-exploration stories, partner-integration stories, and product demonstrations). We describe the "inputs" and "outcomes" of each stage of our developing "story lifecycle," illustrating our method with multiple case studies.