Contextual Design: Defining Customer-Centered Systems
Contextual Design: Defining Customer-Centered Systems
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This paper describes the creation of an interactive audience voting system, iVo. The device is intended for diving and gymnastics events during the 2004 Summer Olympics in Athens, Greece. iVo is adaptable and can be incorporated into a wider range of sports and events. Industrial Design and Interaction Design methodologies were combined allowing us to create an iterative process which guided us through the project. This unique mixture of techniques allowed us to explore both the interface and usability, as well as form and ergonomics of this device. Through the application of this methodology, we created an interactive voting system that is innovative and realistic for implementation during the 2004 Olympics.