Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Animações através de programação por demonstração
IHC '06 Proceedings of VII Brazilian symposium on Human factors in computing systems
Bridging the gap: balancing faculty expectations and student realities in computer gaming courses
Future Play '07 Proceedings of the 2007 conference on Future Play
Adventures in level design: generating missions and spaces for action adventure games
Proceedings of the 2010 Workshop on Procedural Content Generation in Games
Networked Graphics: Building Networked Games and Virtual Environments
Networked Graphics: Building Networked Games and Virtual Environments
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