The Unified Modeling Language user guide
The Unified Modeling Language user guide
On agent-based software engineering
Artificial Intelligence
Every agent a web server, every agent community an intranet…
Proceedings of the fifth international conference on Autonomous agents
The distributed mission training integrated threat environment system architecture and design
ACM Transactions on Modeling and Computer Simulation (TOMACS)
XML: A Primer
Rapid Prototyping for Distributed Virtual Environments
IEEE Software
Business Object Component Architecture
IEEE Software
An Actor-Based Architecture for Customizing and Controlling Agent Ensembles
IEEE Intelligent Systems
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments - Fourth international workshop on presence
Evolving an immersive medical communication skills trainer
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2005
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In this paper we describe an architecture for computer-generated intelligent agent actors (CGAs) that exploits the technological advantages provided by object-orientation, component software, software frameworks, gauges, migration assistants, containerization, and rapid prototyping. These teclnologies allow the architecture to support composability, flexibility, re-usability, and generality for the CGAs that the architecture supports. The architecture consists of highly modular components and two frameworks where interdependencies are well defined, documented, and minimized. In this paper we discuss the architecture, its constituent elements and their functionality, and discuss some conclusions about CGA architectures.