Generating Comics from 3D Interactive Computer Graphics
IEEE Computer Graphics and Applications
Sharing and analyzing data from presence experiments
Presence: Teleoperators and Virtual Environments - Special issue: 8th annual international workshop on presence II
So tell me what happened: turning agent-based interactive drama into comics
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 3
From IVAs to Comics Generating Comic Strips from Emergent Stories with Autonomous Characters
IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
Automated cinematic reasoning about camera behavior
Expert Systems with Applications: An International Journal
Automatic identification and generation of highlight cinematics for 3D games
Proceedings of the 6th International Conference on Foundations of Digital Games
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Virtual environments and artificial worlds are becoming multi-user, complex, and long lasting. Someone who was away from the environment for a while may wish to beinformed of interesting events that happened during herabsence without watching hours or even days of interaction. A movie is the natural medium for such a summary.At the end of a long interaction, participants may wish forsuch a movie as a keepsake. However, creating a moviesummary of a given set of events is delicate, complicated,and time-consuming. In this paper we discuss some ofthe issues involved in creating a tool that can create suchmovie summaries automatically. We describe the stagesin transforming a chronicle of events into a movie andpresent an implementation of such a system. We show results of transforming a log from a life-simulation game to a movie script.