Quick simulation of ATM buffers with on-off multiclass Markov fluid sources
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Packet network simulation: speedup and accuracy versus timing granularity
IEEE/ACM Transactions on Networking (TON)
A stochastic model of TCP/IP with stationary random losses
Proceedings of the conference on Applications, Technologies, Architectures, and Protocols for Computer Communication
Performance and fluid simulations of a novel shared buffer management system
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Fluid simulation: discrete event fluid modeling of TCP
Proceedings of the 33nd conference on Winter simulation
Fluid models and solutions for large-scale IP networks
SIGMETRICS '03 Proceedings of the 2003 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
Time-driven fluid simulation for high-speed networks
IEEE Transactions on Information Theory
Advanced concepts in large-scale network simulation
WSC '05 Proceedings of the 37th conference on Winter simulation
A realistic simulation of internet-scale events
valuetools '06 Proceedings of the 1st international conference on Performance evaluation methodolgies and tools
Packet-level integration of fluid TCP models in real-time network simulation
Proceedings of the 38th conference on Winter simulation
FluNet: A hybrid internet simulator for fast queue regimes
Computer Networks: The International Journal of Computer and Telecommunications Networking
Efficient simulation of Internet worms
ACM Transactions on Modeling and Computer Simulation (TOMACS)
A real-time network simulation infrastructure based on OpenVPN
Journal of Systems and Software
Regenerative systems: challenges and opportunities for modeling, simulation, and visualization
Proceedings of the Fourth International ICST Conference on Performance Evaluation Methodologies and Tools
A fluid background traffic model
ICC'09 Proceedings of the 2009 IEEE international conference on Communications
Modeling and simulation of SIP tandem server with finite buffer
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Model-driven network emulation with virtual time machine
Proceedings of the Winter Simulation Conference
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TCP is the most widely used transport layer protocol used in the Internet today. A TCP session adapts the demands it places on the network to observations of bandwidth availability on the network. Because TCP is adaptive, any model of its behavior that aspires to be accurate must be influenced by other network traffic. This point is especially important in the context of using simulation to evaluate some new network algorithm of interest (e.g., reliable multicast) in an environment where the background traffic affects---and is affected by---its behavior. We need to generate background traffic efficiently in a way that captures the salient features of TCP, while the reference and background traffic representations interact with each other. This article describes a fluid model of TCP and a switching model that has flows represented by fluids interacting with packet-oriented flows. We describe conditions under which a fluid model produces exactly the same behavior as a packet-oriented model, and we quantify the performance advantages of the approach both analytically and empirically. We observe that very significant speedups may be attained while keeping high accuracy.