Phoneshell: the telephone as computer terminal
MULTIMEDIA '93 Proceedings of the first ACM international conference on Multimedia
Timespace in the workplace: dealing with interruptions
CHI '95 Conference Companion on Human Factors in Computing Systems
CLUES: dynamic personalized message filtering
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Electronic mail previews using non-speech audio
Conference Companion on Human Factors in Computing Systems
Cyberguide: prototyping context-aware mobile applications
Conference Companion on Human Factors in Computing Systems
All talk and all action: strategies for managing voicemail messages
CHI 98 Cconference Summary on Human Factors in Computing Systems
Nomadic radio: speech and audio interaction for contextual messaging in nomadic environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
Canard: A Framework for Community Messaging
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
Augment-able Reality: Situated Communication through Physical and Digital Spaces
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
The Mobile People Architecture
The Mobile People Architecture
Reinforcement learning: a survey
Journal of Artificial Intelligence Research
A User-Centered Location Model
Personal and Ubiquitous Computing
Knowledge portals and the emerging digital knowledge workplace
IBM Systems Journal
Acoustic environment as an indicator of social and physical context
Personal and Ubiquitous Computing
groupTime: preference based group scheduling
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Acoustic environment classification
ACM Transactions on Speech and Language Processing (TSLP)
Active notes: context-sensitive notes for mobile devices
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
Turn-by-turn directions go social
Proceedings of Interacting with Sound Workshop: Exploring Context-Aware, Local and Social Audio Applications
A SMS based ubiquitous home care system
HPCC'05 Proceedings of the First international conference on High Performance Computing and Communications
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By "everywhere messaging" we refer to the ability to send and receive electronic communication at any time and through a variety of means, including wired and wireless computer networks, voice telephones, and pagers. Our goal is to design messaging systems in which the receiver is always "on" and available, and messages are correctly chosen for unintrusive delivery. But even in the office, and especially out of it, message arrival must compete in the real world with other activities that place demands on users' cognition and for which message alerting may itself be a distraction. In this paper we consider four experimental projects in terms of their ability to meet everywhere messaging requirements of minimizing interruption, adaptation to the user, location awareness, and unintrusive user interfaces. These projects demonstrate message filtering, location-specific delivery, flexible auditory alerting, and operation in, and monitoring of, a heterogenous networking environment.