Optimizing communication in time-warp simulators
PADS '98 Proceedings of the twelfth workshop on Parallel and distributed simulation
Scheduling critical channels in conservative parallel discrete event simulation
PADS '99 Proceedings of the thirteenth workshop on Parallel and distributed simulation
Applying parallel discrete event simulation to network emulation
PADS '00 Proceedings of the fourteenth workshop on Parallel and distributed simulation
An approach for federating parallel simulators
PADS '00 Proceedings of the fourteenth workshop on Parallel and distributed simulation
Proceedings of the fifteenth workshop on Parallel and distributed simulation
Addressing blocking and scalability in critical channel traversing
Proceedings of the sixteenth workshop on Parallel and distributed simulation
Composite Synchronization in Parallel Discrete-Event Simulation
IEEE Transactions on Parallel and Distributed Systems
A Generic Framework for Parallelization of Network Simulations
MASCOTS '99 Proceedings of the 7th International Symposium on Modeling, Analysis and Simulation of Computer and Telecommunication Systems
Hybrid Packet/Fluid Flow Network Simulation
Proceedings of the seventeenth workshop on Parallel and distributed simulation
Scalable RTI-Based Parallel Simulation of Networks
Proceedings of the seventeenth workshop on Parallel and distributed simulation
Design of High Performance RTI Software
DS-RT '00 Proceedings of the Fourth IEEE International Workshop on Distributed Simulation and Real-Time Applications
Controlling Buffer Usage in Critical Channel Traversing
SS '02 Proceedings of the 35th Annual Simulation Symposium
SIMULATION OF PACKET COMMUNICATION ARCHITECTURE COMPUTER SYSTEMS
SIMULATION OF PACKET COMMUNICATION ARCHITECTURE COMPUTER SYSTEMS
The Georgia Tech Network Simulator
MoMeTools '03 Proceedings of the ACM SIGCOMM workshop on Models, methods and tools for reproducible network research
Improvements in conservative parallel simulation of large-scale models
Improvements in conservative parallel simulation of large-scale models
Simulation of large scale networks II: large-scale network simulations with GTNetS
Proceedings of the 35th conference on Winter simulation: driving innovation
Improving Scalability of Network Emulation through Parallelism and Abstraction
ANSS '05 Proceedings of the 38th annual Symposium on Simulation
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Designing fast parallel discrete event simulation systems for shared-memory parallel computers is simplified by the efficient communication operations enabled by the common memory space. The difficulties involved in designing large shared-memory computers and the resulting high cost of even modest size systems has led to the proliferation of computer systems consisting of small shared-memory computers connected via low-latency message-passing interconnection networks.This paper describes how a network simulation system using a simulation kernel optimized for high performance operation on shared-memory parallel computers has been extended to operate on computers that mix shared-memory and message-passing paradigms. Results are presented showing that the system can achieve over 60 million simulated packet transmissions per second on 32 4-processor nodes. The results demonstrate the advantage of using a mixture of shared-memory and message-passing over using only message-passing in many cases.