Shrinkwrap: An efficient adaptive algorithm for triangulating an iso-surface

  • Authors:
  • Kees van Overveld;B. Wyvill

  • Affiliations:
  • Eindhoven University of Technology, Department of Industrial Design, 513, 5600 MB, Eindhoven, The Netherlands;University of Calgary, Department of Computer Science, 513, 2500 University Drive N.W., 5600 MB, Calgary, Alberta, Canada

  • Venue:
  • The Visual Computer: International Journal of Computer Graphics - Special section on implicit surfaces
  • Year:
  • 2004

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Abstract

An algorithm is presented which generates a triangular mesh to approximate an iso-surface. It starts with a triangulation of a sphere and next applies a series of deformations to this triangulation to transform it into the required surface. These deformations leave the topology invariant, so the final iso-surface should be homeomorphic with a sphere. The algorithm is adaptive in the sense that the lengths of the sides of the triangles in the mesh vary with the local curvature of the underlying surface. A quantitative analysis of the accuracy of the algorithm is given along with an empirical comparison with earlier algorithms.