Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
The dynamics of collective sorting robot-like ants and ant-like robots
Proceedings of the first international conference on simulation of adaptive behavior on From animals to animats
Adaptation in natural and artificial systems
Adaptation in natural and artificial systems
Swarm intelligence: from natural to artificial systems
Swarm intelligence: from natural to artificial systems
Swarm intelligence
SAINT '01 Proceedings of the 2001 Symposium on Applications and the Internet (SAINT 2001)
Perceptrons: An Introduction to Computational Geometry
Perceptrons: An Introduction to Computational Geometry
Ant system: optimization by a colony of cooperating agents
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
Fly: an organic presentation tool
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Design patterns from biology for distributed computing
ACM Transactions on Autonomous and Adaptive Systems (TAAS)
Insect sensory systems inspired computing and communications
Ad Hoc Networks
Hi-index | 0.00 |
The natural world may be the inspiration we need for solving our computer problems. While it is certainly true that "the map is not the territory," most visitors to a foreign country do prefer to take with them at least a guidebook to help locate themselves as they begin their explorations. That is the intent of this article. Although there will not be enough time to visit all the major tourist sites, with a little effort and using the information in the article as signposts, the intrepid explorer can easily find numerous other, interesting paths to explore.