ArcheoTUI—Driving virtual reassemblies with tangible 3D interaction
Journal on Computing and Cultural Heritage (JOCCH)
ArcheoTUI - a tangible user interface for the virtual reassembly of fractured archeological objects
VAST'07 Proceedings of the 8th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
On the use of computer vision for numismatic research
VAST'08 Proceedings of the 9th International conference on Virtual Reality, Archaeology and Cultural Heritage
Semi-automatic geometry-driven reassembly of fractured archeological objects
VAST'10 Proceedings of the 11th International conference on Virtual Reality, Archaeology and Cultural Heritage
Automatic classification of archaeological pottery sherds
Journal on Computing and Cultural Heritage (JOCCH)
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A major obstacle to the wider use of 3D object reconstruction and modeling is the extent of manual intervention needed. Such interventions are currently massive and exist throughout every phase of a 3D reconstruction project: collection of images, image management, establishment of sensor position and image orientation, extracting the geometric detail describing an object, merging geometric, texture and semantic data. This work aims to develop a solution for automated documentation of archaeological pottery, which also leads to a more complete 3D model out of multiple fragments. Generally the 3D reconstruction of arbitrary objects from their fragments can be regarded as a 3D puzzle. In order to solve it we identified the following main tasks: 3D data acquisition, orientation of the object, classification of the object and reconstruction.We demonstrate the method and give results on synthetic and real data.