SimPack: getting started with simulation programming in C and C++
WSC '92 Proceedings of the 24th conference on Winter simulation
SimKit: a high performance logical process simulation class library in C++
WSC '95 Proceedings of the 27th conference on Winter simulation
CSIM: a C-based process-oriented simulation language
WSC '86 Proceedings of the 18th conference on Winter simulation
An approach for federating parallel simulators
PADS '00 Proceedings of the fourteenth workshop on Parallel and distributed simulation
STL tutorial and reference guide, second edition: C++ programming with the standard template library
STL tutorial and reference guide, second edition: C++ programming with the standard template library
Simulation Modeling and Analysis
Simulation Modeling and Analysis
Composing simulations from XML-specified model components
Proceedings of the 38th conference on Winter simulation
Power aware simulation framework for wireless sensor networks and nodes
EURASIP Journal on Embedded Systems - C-Based Design of Heterogeneous Embedded Systems
Secure and Efficient Data Collection in Sensor Networks
Wireless Systems and Mobility in Next Generation Internet
A survey of customization support in agent-based business process simulation tools
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Towards reusing model components in systems biology
CMSB'04 Proceedings of the 20 international conference on Computational Methods in Systems Biology
A computational investigation of wireless sensor network simulation
Proceedings of the 50th Annual Southeast Regional Conference
Simulation modeling architecture (SiMA), a DEVS based modeling and simulation framework
SCSC '09 Proceedings of the 2009 Summer Computer Simulation Conference
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COST (Component-Oriented Simulation Toolkit) is a general-purpose discrete event simulator. The main design purpose of COST is to maximize the reusability of simulation models without losing efficiency. To achieve this goal, COST adopts a component-based simulation worldview based on a component-port model. A simulation is built by configuring and connecting a number of components, either off-the-shelf or fully customized. Components interact with each other only via input and output ports, thus the development of a component becomes completely independent of others. The component-port model of COST makes it easy to construct simulation components from scratch. Implemented in C++, COST also features a wide use of templates to facilitate language-level reuse.