Visualization and rule validation in human-behavior representation
Simulation and Gaming
Behavioral Cloning for Simulator Validation
RoboCup 2007: Robot Soccer World Cup XI
An approach to reduce the gap between conceptual and execution models in agent-directed simulations
SpringSim '10 Proceedings of the 2010 Spring Simulation Multiconference
Platform-Level multiple sensors simulation based on multi-agent interactions
PRIMA'06 Proceedings of the 9th Pacific Rim international conference on Agent Computing and Multi-Agent Systems
An agent-based model of the Battle of Isandlwana
Proceedings of the Winter Simulation Conference
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Modeling and simulation of military operational concepts has historically been exceedingly difficult and costly. This is in part due to the inherent complexity of military operations. This paper discusses a method of analysis, Agent-Based Modeling, which brings an appropriate level of complexity to the task of evaluating military operational concepts. Techniques for military concept development are addressed and a potential case study is presented.