Discrete-event Execution Alternatives on General Purpose Graphical Processing Units (GPGPUs)
Proceedings of the 20th Workshop on Principles of Advanced and Distributed Simulation
Parallel and distributed simulation: traditional techniques and recent advances
Proceedings of the 38th conference on Winter simulation
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Group communication in large-scale interactive applications such as real-time conferencing and collaboration, networked virtual environments (e.g. massively multi-player games) requires efficient, low-overhead group communication mechanisms. In this ...