Parallel and Distribution Simulation Systems
Parallel and Distribution Simulation Systems
HPDC '97 Proceedings of the 6th IEEE International Symposium on High Performance Distributed Computing
The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
Nonblocking Checkpointing for Optimistic Parallel Simulation: Description and an Implementation
IEEE Transactions on Parallel and Distributed Systems
Brook for GPUs: stream computing on graphics hardware
ACM SIGGRAPH 2004 Papers
Parallel discrete event simulation with application to continuous systems
Parallel discrete event simulation with application to continuous systems
Off-Loading Data Distribution Management to Network Processors in HLA-Based Distributed Simulations
DS-RT '04 Proceedings of the 8th IEEE International Symposium on Distributed Simulation and Real-Time Applications
GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation (Gpu Gems)
IEEE Micro
Parallel and distributed simulation: traditional techniques and recent advances
Proceedings of the 38th conference on Winter simulation
GPU-Accelerated Evaluation Platform for High Fidelity Network Modeling
Proceedings of the 21st International Workshop on Principles of Advanced and Distributed Simulation
Data parallel execution challenges and runtime performance of agent simulations on GPUs
Proceedings of the 2008 Spring simulation multiconference
An approach for the effective utilization of GP-GPUs in parallel combined simulation
Proceedings of the 40th Conference on Winter Simulation
Proceedings of the 40th Conference on Winter Simulation
Multi-core acceleration of chemical kinetics for simulation and prediction
Proceedings of the Conference on High Performance Computing Networking, Storage and Analysis
SCGPSim: a fast SystemC simulator on GPUs
Proceedings of the 2010 Asia and South Pacific Design Automation Conference
An analysis of queuing network simulation using GPU-based hardware acceleration
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Massively Parallel Logic Simulation with GPUs
ACM Transactions on Design Automation of Electronic Systems (TODAES)
Multi-level Parallelism for Time- and Cost-Efficient Parallel Discrete Event Simulation on GPUs
PADS '12 Proceedings of the 2012 ACM/IEEE/SCS 26th Workshop on Principles of Advanced and Distributed Simulation
GPU accelerated three-stage execution model for event-parallel simulation
Proceedings of the 2013 ACM SIGSIM conference on Principles of advanced discrete simulation
An expansion-aided synchronous conservative time management algorithm on GPU
Proceedings of the 2013 ACM SIGSIM conference on Principles of advanced discrete simulation
A GPU-based discrete event simulation kernel
Simulation
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Graphics cards, traditionally designed as accelerators for computer graphics, have evolved to support more general-purpose computation. General Purpose Graphical Processing Units (GPGPUs) are now being used as highly efficient, cost-effective platforms for executing certain simulation applications. While most of these applications belong to the category of timestepped simulations, little is known about the applicability of GPGPUs to discrete event simulation (DES). Here, we identify some of the issues & challenges that the GPGPU stream-based interface raises for DES, and present some possible approaches to moving DES to GPGPUs. Initial performance results on simulation of a diffusion process show that DES-style execution on GPGPU runs faster than DES on CPU and also significantly faster than time-stepped simulations on either CPU or GPGPU.