Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Computer Music Tutorial
COMPOzE---Intention-based Music Composition through Constraint Programming
ICTAI '96 Proceedings of the 8th International Conference on Tools with Artificial Intelligence
Applying the Peephole Metaphor in a Mixed-Reality Room
IEEE Computer Graphics and Applications
Ambient Display using Musical Effects
Proceedings of the 11th international conference on Intelligent user interfaces
Sound intensity gradients in an ambient intelligence audio display
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Sonic interventions: understanding and extending the domestic soundscape
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Information scraps: How and why information eludes our personal information management tools
ACM Transactions on Information Systems (TOIS)
A location-adaptive human-centered audio email notification service for multi-user environments
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: intelligent multimodal interaction environments
AudioFeeds: a mobile auditory application for monitoring online activities
Proceedings of the international conference on Multimedia
Simulating the soundscape through an analysis/resynthesis methodology
CMMR/ICAD'09 Proceedings of the 6th international conference on Auditory Display
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We describe a method for notifying users through auditory cues embedded in an ambient soundscape in the environment. It uses pieces of music which are composed in such a way, that particular instruments or motifs can be added or omitted without losing the aesthetic quality of the overall composition. This allows for very subtle modifications in the soundscape which are only noticed by those users who have chosen this particular instrument or motif as "their" notification instrument before. As a side effect, the soundscape itself can be used to subtly influence the mood of users. The method has been implemented in a prototype, which we briefly discuss. The prototype is implemented using a spatial audio framework and can hence notify users from particular directions.