Simulating the soundscape through an analysis/resynthesis methodology

  • Authors:
  • Andrea Valle;Vincenzo Lombardo;Mattia Schirosa

  • Affiliations:
  • CIRMA, Università di Torino, Torino, Italy;CIRMA, Università di Torino, Torino, Italy;CIRMA, Università di Torino, Torino, Italy

  • Venue:
  • CMMR/ICAD'09 Proceedings of the 6th international conference on Auditory Display
  • Year:
  • 2009
  • Sound in COLLADA

    ICEC'11 Proceedings of the 10th international conference on Entertainment Computing

Quantified Score

Hi-index 0.00

Visualization

Abstract

This paper presents a graph-based system for the dynamic generation of soundscapes and its implementation in an application that allows for an interactive, real-time exploration of the resulting soundscapes. The application can be used alone, as a pure sonic exploration device, but can also be integrated into a virtual reality engine. In this way, the soundcape can be acoustically integrated in the exploration of an architectonic/urbanistic landscape. The paper is organized as follows: after taking into account the literature on soundscape, we provide a formal definition of the concept; then, a model is introduced, and finally, we describe a software application together with a case-study.