Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
That one there! Pointing to establish device identity
Proceedings of the 15th annual ACM symposium on User interface software and technology
Keepin' it real: pushing the desktop metaphor with physics, piles and the pen
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-user interaction using handheld projectors
Proceedings of the 20th annual ACM symposium on User interface software and technology
Natural throw and tilt interaction between mobile phones and distant displays
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Point&Connect: intention-based device pairing for mobile phone users
Proceedings of the 7th international conference on Mobile systems, applications, and services
Chucking: A One-Handed Document Sharing Technique
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
User-defined gestures for connecting mobile phones, public displays, and tabletops
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Studying user-defined iPad gestures for interaction in multi-display environment
Proceedings of the 2012 ACM international conference on Intelligent User Interfaces
Memory stones: an intuitive copy-and-paste method between multi-touch computers
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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In recent years, mobile devices have rapidly penetrated into our daily lives. However, several drawbacks of mobile devices have been mentioned so far. The proposed system called Toss-It provides intuitive information transfer techniques for mobile devices, by fully utilizing their mobility. A user of Toss-It can send information from the user's PDA to other electronic devices with a toss or swing action, as the user would toss a ball or deal cards to others. This paper describes the current implementation of Toss-It and its user studies.