Using force feedback to enhance human performance in graphical user interfaces
Conference Companion on Human Factors in Computing Systems
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CGI '00 Proceedings of the International Conference on Computer Graphics
VRAIS '98 Proceedings of the Virtual Reality Annual International Symposium
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IDGD '09 Proceedings of the 3rd International Conference on Internationalization, Design and Global Development: Held as Part of HCI International 2009
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Among recent technologies that are applied to game development, virtual reality part is getting much attention for its technological effectiveness in transmitting game processing circumstances in variety that are happening in game world very realistically. In this study we analyze interface for game that is based on a action realization technology and force-feedback technology among technologies for developing virtual reality, in other words, technical analogy on game controller and the positive and negative sides of game controller for each platform. Based on that, more ordinary and effective way to deliver the functions to users in PC game field where application of force-feedback technology is least satisfied. And, Force-Feedback device has been developed to satisfy the users' needs by using vibration.