Face as Mouse Through Visual Face Tracking

  • Authors:
  • Jilin Tu;Thomas Huang;Hai Tao

  • Affiliations:
  • Univ. of Ill. at Urbana and Champ., Urbana, IL;Univ. of Ill. at Urbana and Champ., Urbana, IL;Univ. of Calif. at Santa Cruz

  • Venue:
  • CRV '05 Proceedings of the 2nd Canadian conference on Computer and Robot Vision
  • Year:
  • 2005

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Abstract

This paper introduces a novel camera mouse driven by 3D model based visual face tracking technique. While camera becomes standard configuration for personal computer(PC) and computer speed becomes faster and faster, achieving human machine interaction through visual face tracking becomes a feasible solution to hand-free control. The human facial movement can be decomposed into rigid movement, e.g. rotation and translation, and non-rigid movement, such as the open/close of mouth, eyes, and facial expressions, etc. We introduce our visual face tracking system that can robustly and accurately retrieve these motion parameters from video at real-time. After calibration, the retrieved head orientation and translation can be employed to navigate the mouse cursor, and the detection of mouth movement can be utilized to trigger mouse events. 3 mouse control modes are investigated and compared. Experiments in Windows XP environment verifies the convenience of navigation and operations using our face mouse. This technique can be an alternative input device for people with hand and speech disability and for futuristic vision-based game and interface.