Warping and morphing of graphical objects
Warping and morphing of graphical objects
Shape transformation using variational implicit functions
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Texturing and Modeling
Constructive hypervolume modeling
Graphical Models - Volume modeling
A Field Interpolated Texture Mapping Algorithm for Skeletal Implicit Surfaces
CGI '99 Proceedings of the International Conference on Computer Graphics
Geometric Tools for Computer Graphics
Geometric Tools for Computer Graphics
SMI '02 Proceedings of the Shape Modeling International 2002 (SMI'02)
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This paper presents a framework for modeling, animating, and morphing textured implicit models. Our hierarchical skeletal implicit surface model incorporates key-frame animation and procedural solid texturing in a unified and coherent way. Our system enables the designer to create complex special effects by synchronizing shape, animation, and texture transformations.