A Model for Evaluating Learning Objects
ICALT '04 Proceedings of the IEEE International Conference on Advanced Learning Technologies
Integrating 'Context' in e-Learning Systems Design
ICALT '04 Proceedings of the IEEE International Conference on Advanced Learning Technologies
The intellectual challenge of CSCW: the gap between social requirements and technical feasibility
Human-Computer Interaction
CASE: a framework for evaluating learner-computer interaction in Computer-Assisted Language learning
CHINZ '05 Proceedings of the 6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: making CHI natural
Towards a "personal cost" model for end-user development
CHINZ '06 Proceedings of the 7th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: design centered HCI
Expert Systems with Applications: An International Journal
Setting Up a Cross-Disciplinary Design Space for E-Learning Application Development
UAHCI '09 Proceedings of the 5th International Conference on Universal Access in Human-Computer Interaction. Part III: Applications and Services
Didactic Models as Design Representations
Proceedings of the 13th International Conference on Human-Computer Interaction. Part IV: Interacting in Various Application Domains
The Design of e-Learning Contracts: Intelligibility Catchers in praxi
WI-IAT '09 Proceedings of the 2009 IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology - Volume 03
Expert Systems with Applications: An International Journal
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Recent work suggests that learning object design can be improved by greater integration of instructional design, learning theory and software development methodologies. Despite this, there is a lack of research in the field that seeks to establish an association between the contextualised nature of learning object design and empirical properties of learner-computer interaction. In addressing this issue, we argue for a situated learning perspective on learning object design. Using the CASE framework as an exemplar of situated learning, we describe an holistic approach to eliciting socio-cultural properties of learning objects.