CASE: a framework for evaluating learner-computer interaction in Computer-Assisted Language learning

  • Authors:
  • Roderick A. Farmer;Baden Hughes

  • Affiliations:
  • The University of Melbourne, Parkville VIC, Australia;The University of Melbourne, Parkville VIC, Australia

  • Venue:
  • CHINZ '05 Proceedings of the 6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: making CHI natural
  • Year:
  • 2005

Quantified Score

Hi-index 0.00

Visualization

Abstract

Socio-cultural theories of language learning examine the impact of social interaction within cultural environments upon cognitive development and learner performance. Such theories emphasise the emergence of learner strategies and subsequent proficiency through involvement in continuously unravelling situated activities. However, this view is rarely expressed within Computer-Assisted Language Learning where practitioners often fail to consider implications of system design. This is in part due to the lack of a holistic and integrative framework for capturing, modelling and evaluating cognitive and social requirements of learner-computer interaction. In response, we propose the CASE (Cognition, Activity, Social Organisation and Environment) framework, and explore its application to a historical study on Computer-Assisted Language Learning software development. In sum, we argue that the CASE approach will greatly assist Computer-Assisted Language Learning initiatives in quality-driven system design.