Exact integer hybrid subdivision and forward differencing of cubics
ACM Transactions on Graphics (TOG)
Interactive display of large-scale NURBS models
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Accelerated walkthrough of large spline models
Proceedings of the 1997 symposium on Interactive 3D graphics
Quadratic Bezier triangles as drawing primitives
HWWS '98 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
A unified approach for hierarchical adaptive tesselation of surfaces
ACM Transactions on Graphics (TOG)
Multiresolution rendering by sewing trimmed NURBS surfaces
Proceedings of the seventh ACM symposium on Solid modeling and applications
Interactive Display of Large NURBS Models
IEEE Transactions on Visualization and Computer Graphics
GPU-based trimming and tessellation of NURBS and T-Spline surfaces
ACM SIGGRAPH 2005 Papers
B-rep SE: simplicially enhanced boundary representation
SM '04 Proceedings of the ninth ACM symposium on Solid modeling and applications
New 3d graphics rendering engine architecture for direct tessellation of spline surfaces
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part II
Extensions for 3d graphics rendering engine used for direct tessellation of spline surfaces
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part II
Interactive high quality trimmed NURBS visualization using appearance preserving tessellation
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
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