Visual capture and understanding of hand pointing actions in a 3-D environment
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
Location-dependent query processing: Where we are and where we are heading
ACM Computing Surveys (CSUR)
"the approval of the franciscan rule": virtual experience among the characters of Giotto's Work
VAST'10 Proceedings of the 11th International conference on Virtual Reality, Archaeology and Cultural Heritage
Feel the burn: exploring design parameters for effortful interaction for educational games
Proceedings of the 12th International Conference on Interaction Design and Children
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The authors present a multimedia system that really works in a cultural public space. Indeed, if you go to Florence and visit the museum of Palazzo Medici Riccardi, you might see a queue of worldwidetourists waiting for their turn to play with a digital version of the famous fresco The Journey of the Magi, appearing on two large screens. Visitors stand in front of the screens and point with their hands to the part of the painting theyýre interested in. Two cameras grab this point and analgorithm calculates the exact part of the painting the person selected. In response to the pointing, an audio response gives information on the subjects or objects. Visitors seem to deeply enjoy theirinteraction with the system, which does feel natural. Visitors wear no special equipment and use no complex hardware; the fresco is extremely well displayed, and typically the information is precise and interesting, with different levels of information available.