Documentation for software engineers: what is needed to aid system understanding?
SIGDOC '01 Proceedings of the 19th annual international conference on Computer documentation
Workshop on graphical documentation for programmers
Proceedings of the 20th annual international conference on Computer documentation
IWPC '03 Proceedings of the 11th IEEE International Workshop on Program Comprehension
Designing UML diagrams for technical documentation
Proceedings of the 21st annual international conference on Documentation
4th workshop on graphical documentation: UML style guidelines
Proceedings of the 22nd annual international conference on Design of communication: The engineering of quality documentation
Sequence diagram presentation in technical documentation
Proceedings of the 22nd annual international conference on Design of communication: The engineering of quality documentation
The Elements of UML(TM) 2.0 Style
The Elements of UML(TM) 2.0 Style
A method for risk mitigation during the requirements phase for multimedia software systems
SIGDOC '06 Proceedings of the 24th annual ACM international conference on Design of communication
Designing communication: considering the dynamics of the discipline
SIGDOC '06 Proceedings of the 24th annual ACM international conference on Design of communication
7th international workshop on graphical documentation: documenting SOA-based systems
Proceedings of the 27th ACM international conference on Design of communication
HiLeS2: model driven embedded system virtual prototype generation
Proceedings of the 2011 Symposium on Theory of Modeling & Simulation: DEVS Integrative M&S Symposium
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The Unified Modeling Language (UML) is the de facto standard for graphically documenting modern software systems. Unfortunately, learning how to properly construct high-quality UML diagrams so that they are an effective means of communication is a challenging task. This workshop will focus on the refinement of an assessment instrument to determine the barriers to increased adoption of UML diagrams by professional software engineers, technical writers, and other project stakeholders. The ultimate goal is to develop a series of recommendations on how to improve UML diagramming practice, and how those practices can be codified in existing methodologies and supported by common tools to foster widespread use.