Inside the "conductor's jacket": analysis, interpretation and musical synthesis of expressive gesture
A Hybrid Architectural Style for Distributed Parallel Processing of Generic Data Streams
Proceedings of the 26th International Conference on Software Engineering
You're the conductor: a realistic interactive conducting system for children
NIME '04 Proceedings of the 2004 conference on New interfaces for musical expression
Using an expressive performance template in a music conducting interface
NIME '04 Proceedings of the 2004 conference on New interfaces for musical expression
Problems and Prospects for Intimate Musical Control of Computers
Computer Music Journal
An architectural framework for interactive music systems
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
The 'E' in NIME: musical expression with new computer interfaces
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
ESP: roadmaps as constructed interpretations and guides to expressive performance
Proceedings of the 1st ACM workshop on Audio and music computing multimedia
From driving to expressive music performance: ensuring tempo smoothness
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
From driving to expressive music performance: ensuring tempo smoothness
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Ubiquitous framework for creating and evaluating persuasive applications and games
GPC'11 Proceedings of the 6th international conference on Grid and Pervasive Computing
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In the Expression Synthesis Project (ESP), we propose a driving interface for expression synthesis. ESP aims to provide a compelling metaphor for expressive performance so as to make high-level expressive decisions accessible to non-experts. In ESP, the user drives a car on a virtual road that represents the music with its twists and turns; and makes decisions on how to traverse each part of the road. The driver's decisions affect in real-time the rendering of the piece. The pedals and wheel provide a tactile interface for controlling the car dynamics and musical expression, while the display portrays a first person view of the road and dashboard from the driver's seat. This game-like interface allows non-experts to create expressive renderings of existing music without having to master an instrument, and allows expert musicians to experiment with expressive choice without having to first master the notes of the piece. The prototype system has been tested and refined in numerous demonstrations. This paper presents the concepts underlying the ESP system and the architectural design and implementation of a prototype.