Optimized tile-based texture synthesis
GI '07 Proceedings of Graphics Interface 2007
Constrained-storage multistage vector quantization based on genetic algorithms
Pattern Recognition
Tile-Based Interactive Texture Design
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Image compression using plane fitting with inter-block prediction
Image and Vision Computing
Initial Codebook Algorithm of Vector Quantizaton
IEICE - Transactions on Information and Systems
Evolutionary maximum likelihood image compression
Proceedings of the 11th Annual conference on Genetic and evolutionary computation
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This paper proposes a new codebook generation algorithm for image data compression using a combined scheme of principal component analysis (PCA) and genetic algorithm (GA). The combined scheme makes full use of the near global optimal searching ability of GA and the computation complexity reduction of PCA to compute the codebook. The experimental results show that our algorithm outperforms the popular LBG algorithm in terms of computational efficiency and image compression performance.