Gedi: a game engine for teaching videogame design and programming

  • Authors:
  • Ron Coleman;Stefen Roebke;Larissa Grayson

  • Affiliations:
  • Marist College, Poughkeepsie, New York;Marist College, Poughkeepsie, New York;Marist College, Poughkeepsie, New York

  • Venue:
  • Journal of Computing Sciences in Colleges
  • Year:
  • 2005

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Abstract

We introduce Gedi, an open source game engine we maintain and support for teaching videogame design and programming in C++.