Video2Cartoon: generating 3D cartoon from broadcast soccer video

  • Authors:
  • Dawei Liang;Yang Liu;Qingming Huang;Guangyu Zhu;Shuqiang Jiang;Zhebin Zhang;Wen Gao

  • Affiliations:
  • Harbin Institute of Technology, Harbin, China;Harbin Institute of Technology, Harbin, China;Chinese Academy of Sciences, Beijing, China;Harbin Institute of Technology, Harbin, China;Chinese Academy of Sciences, Beijing, China;Chinese Academy of Sciences, Beijing, China;Harbin Institute of Technology, Harbin, China and Chinese Academy of Sciences, Beijing, China

  • Venue:
  • Proceedings of the 13th annual ACM international conference on Multimedia
  • Year:
  • 2005

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Abstract

In this demonstration, a prototype system for generating 3D cartoon from broadcast soccer video is proposed. This system takes advantage of computer vision (CV) and computer graphics (CG) techniques to provide users new experience that can not be obtained from original video. Firstly, it uses CV techniques to obtain 3D positions of the players and ball. Then, CG techniques are applied to model the playfield, players, and ball. Finally, 3D cartoon is generated. Our system allows users to watch the game at any point of view using a 3D viewer based on OpenGL.