International Journal of Computer Vision
Single-View Metrology: Algorithms and Applications
Proceedings of the 24th DAGM Symposium on Pattern Recognition
Single view based measurement on space planes
Journal of Computer Science and Technology
3D reconstruction and enrichment of broadcast soccer video
Proceedings of the 12th annual ACM international conference on Multimedia
Video2Cartoon: generating 3D cartoon from broadcast soccer video
Proceedings of the 13th annual ACM international conference on Multimedia
A method of visual metrology from uncalibrated images
Pattern Recognition Letters
Live 3D Video in Soccer Stadium
International Journal of Computer Vision
Determining Radius and Position of a Sphere from a Single Catadioptric Image
Journal of Intelligent and Robotic Systems
Ball detection from broadcast soccer videos using static and dynamic features
Journal of Visual Communication and Image Representation
Parabolic Flight Reconstruction from Multiple Images from a Single Camera in General Position
RoboCup 2006: Robot Soccer World Cup X
Recovering ball motion from a single motion-blurred image
Computer Vision and Image Understanding
Tracking the soccer ball using multiple fixed cameras
Computer Vision and Image Understanding
Single view metrology from scene constraints
Image and Vision Computing
3-D camera modeling and its applications in sports broadcast video analysis
MCAM'07 Proceedings of the 2007 international conference on Multimedia content analysis and mining
ACM Transactions on Intelligent Systems and Technology (TIST)
Self-calibration based 3d information extraction and application in broadcast soccer video
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part II
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In this paper, we propose a method for locating 3D position of a soccor ball from monocular image sequence of soccor games. Toward this goal, we adopted ground-model-to-image transformation together with physics-based approach that a ball follows the parabolic trajectory in the air. By using the transformation the heights of a ball can be easily calculated using simple triangular geometric relations given the start and the end position of the ball on the ground. Here the heights of a ball are determined in terms of a player's height. Even if the end position of a ball is not given on the ground due to kicking or heading of a falling ball before it touches the ground, the most probable trajectory can be determined by searching based on the physical fact taht the ball follows a parabolic trajectory in the air. We have tested and experimented with a real image sequence the results of which seem promising.