A VR platform for field-scale phenomena: an application to fire spread experiments

  • Authors:
  • Alexandre Muzy;Nicolas Fauvet;Patrick Bourdot;Frédéric Bosseur;Christophe Gouinaud

  • Affiliations:
  • CNRS-LIMSI UPR, Orsay, France;CNRS-LIMSI UPR, Orsay, France;CNRS-LIMSI UPR, Orsay, France;University of Corsica, Corti, France;ISIMA-LIMOS, Aubière, France

  • Venue:
  • GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
  • Year:
  • 2005

Quantified Score

Hi-index 0.00

Visualization

Abstract

Digital computers are powerful tools for studying natural phenomena at large-scales. Nevertheless, custom-made methods have to be developed to digitalize, simulate and finally visualize these phenomena. First, the numerous data of the real-world have to be digitalized to be stored into a computer. Then, as dynamics of large-scale natural phenomena are usually not obvious to understand, computation-based simulation models have to be developed. Finally, Virtual Reality (VR) techniques are better than 3D visualization on conventional computer graphic displays to observe and manipulate real and large-scale data, to compare them with simulation ones. Consequently, in a first interdisciplinary effort, we present some new solutions to design a VR platform for the analysis and simulation of large-scale phenomena. Original digitalization and visualization techniques (in an immersive environment) constitute the main contribution of this paper.