Tutorial: computer graphics; image synthesis
Surface Shape Reconstruction of a Nonrigid Transport Object Using Refraction and Motion
IEEE Transactions on Pattern Analysis and Machine Intelligence
Computer graphics (2nd ed.): C version
Computer graphics (2nd ed.): C version
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Environment matting and compositing
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Environment matting extensions: towards higher accuracy and real-time capture
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Acquisition and rendering of transparent and refractive objects
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Image-based environment matting
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Ray Tracing with Polarization Parameters
IEEE Computer Graphics and Applications
Camera Self-Calibration: Theory and Experiments
ECCV '92 Proceedings of the Second European Conference on Computer Vision
Shape Extraction of Transparent Object Using Genetic Algorithm
ICPR '96 Proceedings of the International Conference on Pattern Recognition (ICPR '96) Volume IV-Volume 7472 - Volume 7472
Conveying the 3D Shape of Transparent Surfaces via Texture
Conveying the 3D Shape of Transparent Surfaces via Texture
Polarization-based Transparent Surface Modeling from Two Views
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
A neural network for recovering 3D shape from erroneous and few depth maps of shaded images
Pattern Recognition Letters
A combinatorial transparent surface modeling from polarization images
IWCIA'04 Proceedings of the 10th international conference on Combinatorial Image Analysis
Multiple-view shape extraction from shading as local regression by analytic NN scheme
Mathematical and Computer Modelling: An International Journal
A 3D Scanner for Transparent Glass
ICIAP '09 Proceedings of the 15th International Conference on Image Analysis and Processing
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This paper presents a new neural network (NN) scheme for recovering three dimensional (3D) transparent surface. We view the transparent surface modeling, not as a separate problem, but as an extension of opaque surface modeling. The main insight of this work is we simulate transparency not only for generating visually realistic images, but for recovering the object shape. We construct a formulation of transparent surface modeling using ray tracing framework into our NN. We compared this ray tracing method, with a texture mapping method that simultaneously map the silhouette images and smooth shaded images (obtained form our NN), and textured images (obtained from the teacher image) to an initial 3D model. By minimizing the images error between the output images of our NN and the teacher images, observed in multiple views, we refine vertices position of the initial 3D model. We show that our NN can refine the initial 3D model obtained by polarization images and converge into more accurate surface.