Scenarios and middleware services for pervasive multiplatform networked games
WebMedia '06 Proceedings of the 12th Brazilian Symposium on Multimedia and the web
Synchronization medium: a consistency maintenance component for mobile multiplayer games
Proceedings of the 6th ACM SIGCOMM workshop on Network and system support for games
A dynamic approach to consistency management for mobile multiplayer games
NOTERE '08 Proceedings of the 8th international conference on New technologies in distributed systems
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This paper describes an ongoing work. We are designing and implementing a library of services dedicated to multiplayer on-line games for mobile phones. This library, called GASP, conforms to Open Mobile Alliance (OMA) v2.0 specifications. It is implemented in Java and offers a server and a client part. The latter is defined for MIDP 2.0 and DOJA 1.5 J2ME profiles. GASP v1.O implements partially OMA specification: We are working on a new version more complete.