Context revisited: a brief survey of research in context aware multimedia systems
Proceedings of the 3rd international conference on Mobile multimedia communications
Context-aware multimedia services in a pervasive environment: the Daidalos approach
Proceedings of the 2008 Ambi-Sys workshop on Software Organisation and MonIToring of Ambient Systems
Pervasive Mobile Games --- A New Mindset for Players and Developers
Proceedings of the 2nd International Conference on Fun and Games
Providing generic context for mobile games on phones
CONTEXT'11 Proceedings of the 7th international and interdisciplinary conference on Modeling and using context
Toward a mobile platform for pervasive games
Proceedings of the first ACM international workshop on Mobile gaming
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Pervasive Gaming, mobile gaming applications interweaved into the real world, is an emerging field for context-aware multimedia applications. Mobile multimedia applications are fostered by the improvement of hardware technology and the emergence of new devices with sufficient networking and processing capabilities. However, these extending possibilities also increase the complexity of software development due to the distributed mobile environment. This paper presents a framework enabling rapid development and easy deployment of scalable, contextaware multimedia applications for mobile environments. Subsequently, the development of "Cron", a Pervasive Game operating in the city area of Berlin, Germany, is introduced to prove the framework concept and demonstrate its features as well as potential for further research.