Team formation in agent-based computer games

  • Authors:
  • Hongen Lu

  • Affiliations:
  • La Trobe University, Bundoora, Melbourne, Australia

  • Venue:
  • Proceedings of the second Australasian conference on Interactive entertainment
  • Year:
  • 2005

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Abstract

Intelligent agents play an important role in computer games. Research on intelligent agent architecture, knowledge representation, goal-directed behavior are all directly relevant to improving the intelligent agents in computer games [9]. Agents are suitable to model and develop characters in computer games. To form an agent team in a computer game environment is extremely difficult. In this paper, a Naive Bayesian model is proposed for agent based characters to form teams. This approach brings a new angle for us to solve the connection problem for agents to work collaboratively in a dynamic and open environment, such as computer games.