Conveying human-computer interaction concerns to software engineers through an interaction model

  • Authors:
  • Maíra Greco de Paula;Simone Diniz Junqueira Barbosa;Carlos José P. de Lucena

  • Affiliations:
  • PUC-Rio, Rio de Janeiro, RJ, Brazil;PUC-Rio, Rio de Janeiro, RJ, Brazil;PUC-Rio, Rio de Janeiro, RJ, Brazil

  • Venue:
  • CLIHC '05 Proceedings of the 2005 Latin American conference on Human-computer interaction
  • Year:
  • 2005

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Abstract

This paper addresses the challenge of efficiently representing and communicating decisions about human-computer interaction to collaborate with software engineers. It describes and illustrates in a case study how an interaction modeling language based on the semiotic engineering of human-computer interaction may be used to derive a skeleton of certain UML diagrams, namely: use case, class, and sequence diagrams. Our goal is to provide a clear representation of the interactive exchanges that may take place, in order to prevent human-computer interaction decisions to be lost or inadvertently overruled when designing the system architecture and internal functional behavior.