Developing user interfaces: ensuring usability through product & process
Developing user interfaces: ensuring usability through product & process
The Unified Modeling Language user guide
The Unified Modeling Language user guide
Object modeling and user interface design: designing interactive systems
Object modeling and user interface design: designing interactive systems
Scenarios, objects, and points of view in user interface design
Object modeling and user interface design
Object modeling and user interface design
User interface design in the rational unified process
Object modeling and user interface design
Structure and style in use cases for user interface design
Object modeling and user interface design
Usability Engineering
The Mythical Man-Month: Essays on Softw
The Mythical Man-Month: Essays on Softw
Using an interaction model as a resource for communication in design
CHI '05 Extended Abstracts on Human Factors in Computing Systems
The Semiotic Engineering of Human-Computer Interaction (Acting with Technology)
The Semiotic Engineering of Human-Computer Interaction (Acting with Technology)
Engineering the social: The role of shared artifacts
International Journal of Human-Computer Studies
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This paper addresses the challenge of efficiently representing and communicating decisions about human-computer interaction to collaborate with software engineers. It describes and illustrates in a case study how an interaction modeling language based on the semiotic engineering of human-computer interaction may be used to derive a skeleton of certain UML diagrams, namely: use case, class, and sequence diagrams. Our goal is to provide a clear representation of the interactive exchanges that may take place, in order to prevent human-computer interaction decisions to be lost or inadvertently overruled when designing the system architecture and internal functional behavior.