DNA13'07 Proceedings of the 13th international conference on DNA computing
Membrame dissolution in distributed architectures of P-systems
ACACOS'11 Proceedings of the 10th WSEAS international conference on Applied computer and applied computational science
Distributed simulation of P systems by means of map-reduce: first steps with hadoop and P-lingua
IWANN'11 Proceedings of the 11th international conference on Artificial neural networks conference on Advances in computational intelligence - Volume Part I
Implementing p systems parallelism by means of GPUs
WMC'09 Proceedings of the 10th international conference on Membrane Computing
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This paper presents the first step in the design of a hardware circuit implementing evolution inside membranes of a transition P system. The work presented here is part of a very ambitious project: to find and to implement a hardware system, as general as possible, able to simulate P systems evolution. Due to the complexity of this generic system, the process has been divided into several stages. Each one of these stages has concrete objectives. In particular, a circuit able to determine active rules in a determined configurationfor the membrane is presented here. In order to proceed in an appropriate manner, it is needed to define a data structure containing information about the initial membrane state, that is, the initial multiset of objects, the set of evolution rules and the corresponding priority relation among them. The circuit takes these data entrances and then produce as output a set of evolution rules, active rules, which are able to produce the needed changes into the system in order to make evolve it to the next configuration.