Understanding natural language with diagrams
AAAI'90 Proceedings of the eighth National conference on Artificial intelligence - Volume 1
Research on artificial intelligence character based physics engine in 3d car game
ICNC'05 Proceedings of the First international conference on Advances in Natural Computation - Volume Part II
Performance evaluation of numerical integration methods in the physics engine
CIS'04 Proceedings of the First international conference on Computational and Information Science
Intelligent game agent based physics engine for intelligent non player characters
PRIMA'06 Proceedings of the 9th Pacific Rim international conference on Agent Computing and Multi-Agent Systems
Design and implementation of a game physics editor using XML
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
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