A classification scheme for multi-sensory augmented reality
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
Raising Awareness about Space via Vibro-Tactile Notifications
EuroSSC '08 Proceedings of the 3rd European Conference on Smart Sensing and Context
Perceived magnitude and power consumption of vibration feedback in mobile devices
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Fur interface with bristling effect induced by vibration
Proceedings of the 1st Augmented Human International Conference
Time-lag as limiting factor for indoor walking navigation
EuroSSC'09 Proceedings of the 4th European conference on Smart sensing and context
Wearable range-vibrotactile field: design and evaluation
ICCHP'12 Proceedings of the 13th international conference on Computers Helping People with Special Needs - Volume Part II
Vibrotactile haptic feedback for human-robot interaction in leader-follower tasks
Proceedings of the 5th International Conference on PErvasive Technologies Related to Assistive Environments
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This paper presents a development history of a wearable, scalable vibrotactile stimulus delivery system. This history has followed a path from desktop-based, fully wired systems, through hybrid approaches consisting of a wireless connection from the host computer to a body-worn control box and wires to each tactor, to a completely wireless system employing Bluetooth technology to connect directly from the host to each individual tactor unit. Applications for such a system include delivering vibrotactile contact cues to users of virtual environments, providing directional cues in order to increase situational awareness in both real and virtual environments, and for general information display in wearable contexts. Through empirical study, we show that even a simple configuration, such as eight tactors arrayed around the torso, can be effective in increasing situational awareness in a building-clearing task, compared to users who perform the same task without the added cues.