On computing the intersection of B-splines (extended abstract)

  • Authors:
  • B. K. Natarajan

  • Affiliations:
  • Hewlett Packard Laboratories, 1501, Page Mill Road, Palo Alto, CA

  • Venue:
  • SCG '90 Proceedings of the sixth annual symposium on Computational geometry
  • Year:
  • 1990

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Abstract

We consider the problem of computing a piecewise linear approximation to the intersection of a pair of tensor product B-spline surfaces in 3-space. The problem is rather central in solid modeling. We present a fast and robust divide-and-conquer algorithm for the problem, that is a generalization of the bisection algorithm for computing the roots of non-linear equations. The algorithm is guaranteed to solve a “nearby” problem, and our analysis proves that its expected run-time is linear in the worst-case size of the output. To our knowledge, this is the first such analysis, resulting in the first provably efficient algorithm for the problem.