Three-dimensional object recognition
ACM Computing Surveys (CSUR) - Annals of discrete mathematics, 24
Computational geometry: an introduction
Computational geometry: an introduction
Principles of pictorial information systems design
Principles of pictorial information systems design
Computer Vision
Design, analysis, and application of a three-dimensional vision system in computer integrated manufacturing
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Recognition of arbitrary surfaces is a difficult and largely unsolved problem in computer vision. In this paper, we present a technique to develop a piecewise planar, triangular patch model of an object surface from its range data, and a recognition technique to be used with this model. A large set of object surface data points are segmented into triangular patches using a small number of knot points. The recognition technique extracts and stores in the form of attributed connection graph the features of all known surfaces from their triangular patch models. A similar model can be built from an unknown surface and its features detected. These features and relationships between the features are compared with those of the known surfaces for recognition.