Human-computer interaction
Software and technologies designed for people with autism: what do users want?
Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility
Using affective avatars and rich multimedia content for education of children with autism
Proceedings of the 2nd International Conference on PErvasive Technologies Related to Assistive Environments
Scaffolding in early reading activities for down syndrome
IVIC'11 Proceedings of the Second international conference on Visual informatics: sustaining research and innovations - Volume Part II
Developing IDEAS: supporting children with autism within a participatory design team
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A proposed ASD-Centric framework: the case of ASDAPT
UAHCI'13 Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: user and context diversity - Volume 2
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In the special education context of children with autism, the design of educational software needs to focus on their unique learning styles. In this study, results of a survey in Irish Primary Schools, and interviews with tutors, indicate that characteristics of learners with autism need to be more integrated into the design process. An interaction model, based on Norman's and Abowd and Beale's models, provides a basis for mapping special user requirements and instructional strategies onto a model suited to the learner with autism. We propose this extended interaction model as a basis for design guidelines for effective educational software for these special needs learners.