An annotated bibliography of computer supported cooperative work
ACM SIGCHI Bulletin - Special issue: Computer supported cooperative work
Usability problem identification using both low- and high-fidelity prototypes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Representational issues related to communication in design teams
CHI '93 INTERACT '93 and CHI '93 Conference Companion on Human Factors in Computing Systems
Testing documentation with "low-tech" simulation
IPCC/SIGDOC '00 Proceedings of IEEE professional communication society international professional communication conference and Proceedings of the 18th annual ACM international conference on Computer documentation: technology & teamwork
Rough and ready prototypes: lessons from graphic design
CHI '92 Posters and Short Talks of the 1992 SIGCHI Conference on Human Factors in Computing Systems
Hi-index | 0.00 |
We briefly mention some requirements for prototyping tools in user interface and system design. Then, we introduce Animating Interfaces as one collaborative, iterative approach to the rapid conceptual prototyping and simulation of interfaces and associated functionalities. We give a description of the Animating Interfaces process, followed by an illustrated example of the technique. In the example, we use the technique to conceptually design interface conventions and system functionalities for part of a product intended to support collaborative multi-media information use and management. We finish by commenting on the role of the Animating Interfaces technique in the following: uncovering user task knowledge and designer system knowledge; incorporating work and work-context information into the design process; simulating interfaces and system functionalities; and provoking reflection, evaluation and innovation.