Metropolitan area video-on-demand service using pyramid broadcasting
Multimedia Systems
Long-term movie popularity models in video-on-demand systems: or the life of an on-demand movie
MULTIMEDIA '97 Proceedings of the fifth ACM international conference on Multimedia
Queueing networks and Markov chains: modeling and performance evaluation with computer science applications
Patching: a multicast technique for true video-on-demand services
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia
Multimedia systems based on satellite technology
TNC'98 Proceedings of the TERENA networking conference '98 on Towards networking and services in the year 2001
A multicast-based protocol for IP mobility support
COMM '00 Proceedings of NGC 2000 on Networked group communication
The Maximum Factor Queue Length Batching Scheme for Video-on-Demand Systems
IEEE Transactions on Computers
Multicast Networking and Applications
Multicast Networking and Applications
HAWAII: a domain-based approach for supporting mobility in wide-area wireless networks
IEEE/ACM Transactions on Networking (TON)
Prospects for Interactive Video-on-Demand
IEEE MultiMedia
The Split and Merge Protocol for Interactive Video-on-Demand
IEEE MultiMedia
The Wireless Mobile Internet: Architectures, Protocols and Services
The Wireless Mobile Internet: Architectures, Protocols and Services
Virtual Batching: A New Scheduling Technique for Video-on-Demand Servers
Proceedings of the Fifth International Conference on Database Systems for Advanced Applications (DASFAA)
Chaining: A Generalized Batching Technique for Video-On-Demand Systems
ICMCS '97 Proceedings of the 1997 International Conference on Multimedia Computing and Systems
An end-to-end multi-path smooth handoff scheme for stream media
Proceedings of the 1st ACM international workshop on Wireless mobile applications and services on WLAN hotspots
Applications of the figure-8 satellite system
Space Communications
On Optimal Batching Policies for Video-on-Demand Storage Servers
ICMCS '96 Proceedings of the 1996 International Conference on Multimedia Computing and Systems
Comparison of IP micromobility protocols
IEEE Wireless Communications
On a unified architecture for video-on-demand services
IEEE Transactions on Multimedia
Next-generation satellite networks: architectures and implementations
IEEE Communications Magazine
Internet over direct broadcast satellites
IEEE Communications Magazine
Evolution of aeronautical communications for personal and multimedia services
IEEE Communications Magazine
Interactive multimedia satellite access communications
IEEE Communications Magazine
Performance model of interactive video-on-demand systems
IEEE Journal on Selected Areas in Communications
The use of multicast delivery to provide a scalable and interactive video-on-demand service
IEEE Journal on Selected Areas in Communications
High-speed Internet access through unidirectional geostationary satellite channels
IEEE Journal on Selected Areas in Communications
Optimizing channel allocation in a unified video-on-demand system
IEEE Transactions on Circuits and Systems for Video Technology
Design, performance analysis, and implementation of a super-scalar video-on-demand system
IEEE Transactions on Circuits and Systems for Video Technology
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In order to realize the dream of global personal communications, the integration of terrestrial and satellite communications networks becomes mandatory. In such environments, multimedia applications, such as video-on-demand services, will become more popular. This paper proposes an architecture based on a combination of Quasi-GeoStationary Orbit satellite systems and terrestrial networks for building a large-scale and efficient VoD system.A hybrid network made of fixed and mobile nodes is considered. The key idea of the architecture is to service fixed nodes according to the neighbors-buffering policy, a recently proposed scheme for VoD delivery, while mobile nodes are served directly from the local server. To allow users to receive their VoD applications with higher degree of mobility, issues related to mobility management are discussed and a simple scheme is proposed to guarantee a smooth streaming of video data.The importance of the proposed architecture is verified by numerical results. In case of requests coming from fixed nodes within the reach of terrestrial networks, analytical results elucidate the good performance of the architecture in terms of both increasing the system capacity and reducing the disk-bandwidth requirements. Conducted simulations indicate how efficient the proposed system is in smoothening handoffs.