Multicast Video-on-Demand services
ACM SIGCOMM Computer Communication Review
Scalability of multicast delivery for non-sequential streaming access
SIGMETRICS '02 Proceedings of the 2002 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
Scheduling Video Streams in Video-on-Demand Systems: A Survey
Multimedia Tools and Applications
The Split and Merge Protocol for Interactive Video-on-Demand
IEEE MultiMedia
Admission Control for Distribution of Smoothed Video Using Patching Algorithms
QoS-IP '01 Proceedings of the International Workshop on Quality of Service in Multiservice IP Networks
The System Resource Management in a Distributed Web-Based E-learning Platform
PCM '02 Proceedings of the Third IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
A capacity planning model of unreliable multimedia service systems
Journal of Systems and Software
The Split and Merge (SAM) Protocol for Interactive Video-on-Demand Systems
INFOCOM '97 Proceedings of the INFOCOM '97. Sixteenth Annual Joint Conference of the IEEE Computer and Communications Societies. Driving the Information Revolution
ICPP '00 Proceedings of the Proceedings of the 2000 International Conference on Parallel Processing
Hierarchical Network Architecture for Layered Video Streaming
ICDCSW '04 Proceedings of the 24th International Conference on Distributed Computing Systems Workshops - W7: EC (ICDCSW'04) - Volume 7
Load balancing for clusters of VOD servers
Information Sciences—Informatics and Computer Science: An International Journal
Best-Effort Patching for Multicast True VoD Service
Multimedia Tools and Applications
Journal of Systems and Software - Special issue: Software engineering education and training
Computer Networks: The International Journal of Computer and Telecommunications Networking - Wireless IP through integration of wireless LAN and cellular networks
Interactive video on demand over high speed networks
Journal of High Speed Networks
Optimal allocation of cache servers and content files in content distribution networks
IMSA'07 IASTED European Conference on Proceedings of the IASTED European Conference: internet and multimedia systems and applications
A broadcasting protocol for interactive video-on-demand services
ICCOM'05 Proceedings of the 9th WSEAS International Conference on Communications
A broadcasting scheme with supporting VCR functions for near video-on-demand systems
Computer Communications
Computer Networks: The International Journal of Computer and Telecommunications Networking - Wireless IP through integration of wireless LAN and cellular networks
Multivariate distributions for workload generation in video on demand systems
IEEE Communications Letters
Hierarchical network architecture for layered video streaming
International Journal of Wireless and Mobile Computing
Optimal allocation of cache servers and content files in Content Distribution Networks
EurolMSA '07 Proceedings of the Third IASTED European Conference on Internet and Multimedia Systems and Applications
Analysis of patching scheme from a practical perspective
GLOBECOM'09 Proceedings of the 28th IEEE conference on Global telecommunications
Fluid limits of queueing networks with batches
ICPE '12 Proceedings of the 3rd ACM/SPEC International Conference on Performance Engineering
A quasi-static retrieval scheme for interactive VOD servers
Computer Communications
A novel scheme of transporting pre-stored MPEG video to support video-on-demand (VoD) services
Computer Communications
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An interactive video-on-demand (VoD) system allows users to access video services, such as movies, electronic encyclopedia, interactive games, and educational videos from video servers on a broadband network. This paper develops a performance evaluation tool for the system design. In particular, a user activity model is developed to describe the usage of system resources, i.e., network bandwidth and video server usage, by a user as it interacts with the service. In addition, we allow batching of user requests, and the effect of such batching is captured in a batching model. Our proposed queueing model integrates both the user activity and the batching model. This model can be used to determine the requirements of network bandwidth and video server and, hence, the trade-off in communication and storage costs for different system resource configurations