Towards Scalable User Interfaces in 3D City Information Systems
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
Increasing update rates in the building walkthrough system with automatic model-space subdivision and potentially visible set calculations
Location-aware visualization of VRML models in GPS-based mobile guides
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
Alternate feature location for rapid navigation using a 3D map on a mobile device
Proceedings of the 3rd international conference on Mobile and ubiquitous multimedia
Proceedings of the eleventh international conference on 3D web technology
On efficient 3D data dissemination
Wireless Networks
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We present a platform for developing mobile 3D map navigation interfaces in highly occluded urban environments. The platform enables use of realistically textured city models in mobile devices such as PDA's and smart phones without 3D hardware, being able to render entire city centers at interactive rates. The platform supports network-distributed annotation of the environment with location-based information. Texture resolution can be varied per building. Maneuvering is not restricted, allowing implementation of any navigation metaphor. Efficient collision avoidance is provided. Key optimization methods, the overall system and supported features are presented along with guidelines for efficient modeling. Generic feedback from a focused field experiment is discussed.