Fast shadows and lighting effects using texture mapping
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Hi-index | 0.00 |
In this paper, we describe our multi-projection based hemispherical display which is designed to provide wide field of view and high resolution image for immersive visualization of virtual environments.